Final Fantasy

Save Point 1.4
Save Point 1.3
Save Point 1.2

A pair of heavy trucks rumbled up to town, bearing the symbol of Zandstra, and the promise of momentous events for the town of Corneria. The forward truck, filled with ZDF forces, watched carefully over the second, carrying one of the Company’s mysterious generators.

“Zero”, ‘Kupo’, and Cole looked on as the ZDF Captain Cid Vedik ordered his convoy to halt at the town square. Curious Content Not Found: null took a different approach, leaping between trees and rooftops to land in the troop-truck, attempting to chat up the stoic, helmeted soldiers. Their weapons were strange, their manner cold and uncaring, almost mechanical: she got nothing from them but threats.

Cole and Cid debriefed one another, the armored Captain claiming a room at the Inn to rest from a long time on the road. His troops guarded the truck from all observers and curious townsfolk, to the point of shooting Ice, Fire, and Lightning at local wildlife that came too close.

Just as even Cole was becoming curious about these new forces, a village youth raced into the Inn and shouted that monsters from the forest were attacking the town! Zero, Cole, Kupo, and Lilith all raced over to defend the town, followed by Cid and half of his soldiers.

A running battle commenced, fighting to save as many of the villagers as possible from Poison Wolf, led by an enormous Alpha. Cole and Cid grappled with the maddened creatures while Lilith jumped around, using her unique weapon to slaughter monsters while remaining out of their reach. Kupo began her dance, blasting wolves and healing allies and accidentally sending Biggs into a death-like trance while Zero used his powers to ensorcell the fell wolves.

Despite taking serious injuries, the Party eventually prevailed, driving off or destroying the last of their tainted foes. Why these creatures chose now and here to attack, no one knew, but Zero had his suspicions: both he and Lilith examined the path of the wolves, deducing that they had followed the Zandstra generator.

Any attempts to get past the ZDF to examine the generator, to find why the wolves chased it all this way, were unsuccessful: Cole, growing suspicious, ordered one of the troopers to remove his helmet. The man beneath, roughly twenty years of age, had white, waxy skin, as though he had been dead for a long time, despite his continued breathing and moving.

Kupo, frustrated at the lack of progress and understanding, sneaked on top of the large generator and cut through its protective coverings, examining the container of FLUX. Something shifted within, and the Moogle decided there was only one solution: she broke the container’s clear wall with her metal cube, freeing the being within…

Quetzelcoatl tore loose from its restraints and immediately flattened all of the ZDF troops around it, spitting burning red venom at the Party. The fight that ensued cost was brutal, the various fighters still uncoordinated as part of a team. At the last, all of them were knocked unconscious save for Cole, and the twisted monster. An immense explosion, courtesy of the Moogle’s last action, rocked them both, though when the dust cleared, Cole was still standing, with the Quezelcoatl slowly melting at his feet.

The feathered serpent melted away into red FLUX, leaving a large yellow bird laying in its place: it gave a feeble ‘waark’ before glowing blue, turning into a tiny ball of fluff and feathers, leaving behind a yellow crystal and many questions…


The next morning, after a restorative night’s rest and healing, Cid called his superiors at Zandstra to report the situation…

Save Point 1.1

Corneria was a small town, home to many past glories… but these days, it was swiftly becoming a ghost town.

Until Zandstra arrived, and declared their intention to build a power plant nearby. Families flooded back, lured by the possibility of work, and the allure of live in what promised to be a flourishing city.

Dozens of construction workers began tearing down the immense mansion, once a grand castle, where the new plant was to be built. But rumors of ghosts and many strange attacks, several nearly fatal, drove even the bravest of laborers back, until the ghosts should be appeased.

After nearly two years of delays, Zandstra dispatched three of its Protectors to resolve the issue, forcing the ‘psychic’ hired by the company to actually do his job. The leader of the trio, Cole Destrious, refused to believe in the tales of ghosts, holding that whatever bandits or tricksters squatted in the dilapidated structure could be driven out, and progress could continue.

Before Cole and his band could set out, the Innkeeper dispatched two of his temporary employees to follow the ‘psychic’ and make sure he didn’t skip town without paying his tab… again.

The first, a Content Not Found: lilith who had wandered into town without food or Gil, went for the promise of pie, and to satisfy her curiosity. The second, a Moogle with a loose understanding of ‘ownership’, followed for the promise of much pie, and perhaps to laugh at the ‘silliness’ of her companions.

As they approached the mansion, Cole’s disbelief began to fade, and the psychic began whispering about ‘terrible happenings’ and ‘cold spots’. Faces in windows, reflections of monstrous beings behind them, phantom hands throwing objects and grasping them…

The Moogle, ‘Kupo’, ventured upstairs with the curious Mithra, Lilith, Cole sticking close to them as they explored. A phantom figure rose, lights going dim, and attacked the three of them with strange powers, magic like each had never seen before.

After a brief but explosive combat, the phantasm revealed itself to be a mortal: the mysterious “Zero”, opponent to Zandstra, and a well-known terrorist… or freedom fighter. He claimed that an accident in a Zandstra factory had mutated him, twisting his form and gifting him with fell powers.

When asked about the ‘ghostly’ incidents about the house… Zero could only claim credit for a few. Downstairs, the ‘psychic medium’ suddenly rose into the air, losing his corporeal form to become a shade, tinted with a shifting red and black aura. The spirit struck out at them, largely ignoring their blows as it blasted them with magic and life-draining attacks.

Kupo danced to keep everyone alive and in the fight, Zero used his magics to strike it despite its incorporeal nature, and Cole constantly blocked its path, either to escape or to attack others. Lilith swung the final blow with her scythe, the planet’s blessing allowing the mundane weapon to finally put the spirit to rest.

The undead creature’s aura burst, covering them all in a glowing red fluid Cole and Zero both recognized: the waste from a Zandstra power plant. Each of the heroes cleaned themselves off with varying levels of disgust, Zero claiming that this waste was polluting and corrupting the kingdom, as well as the world at large.

Cole agreed not to arrest Zero just yet, and began considering what he had learned as he and his furrier companions returned to the town… to pay the medium’s tab!

Save Point 0

Main Theme

Deep within the heart of our world
Evil lurks, threatening to destroy all.
Heroes have been called to defend us
But each has already fallen.

Our lands are poisoned
Our seas turn against us
Our very air seeks our destruction
While the world itself burns

But Hope lingers in you
Warriors all, questing into the unknown
If you can face down this Evil
Then our world… may yet be saved!


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